Skill name: Saturation
Description: Players have a 'saturation'-Skill
Planets do have a 'saturation'-scale/multiplicator - Mars has 100 % oxygen.
Planets without flora (like the cursed earth/farmworld) should have less than 100%, dependent of that scale the player only can stay a limited time on that planet to farm ressources.
that gives you (Kademlia) a very strong functionality to handle "how much can we farm per X time".
lets say the players saturation on earth/farmworld only endures for 5 minutes, then the player has to go back (maybe it will cast Mining Fatigue [ger: abbaulähmung 1/2/3 > increase after x time] when stay longer in that world).
the skill can handle these things:
- how long can I stay on planets (should be a multiplicator so its not the same on different planets)
- how long do I need to refill my oxygen.
secret stuff
ICH PLATZE VOR IDEEN - KADE HILF MIR UND MACH ALLE MEINE IDEEN WAHR!!!1!!ELF!